Runes of Madness Steam Charts, Sales, Players & Wishlists
Games Runes of Madness
Runes of Madness Steam Charts, Sales, Players & Wishlists
Embark on a perilous journey through a dark fantasy world. Delve into perilous dungeons, battle hordes of monstrous creatures and unravel the mystery of the Runes - ancient artifacts of immense power and corruption. Shape your destiny: rise as a Hero or fall to the Madness.
Runes of Madness Concurrent Players
| Retailer | Price (US) | Discount |
|---|---|---|
| Steam | $7.49 | 0% |
Pricing History & Best Deals
Historical pricing on Steam (US).
Steam Prices Around the World
Live Steam pricing across 27 currencies we track.
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Runes of Madness Steam Reviews
PC System Requirements
Minimum and recommended hardware needed to run Runes of Madness.
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- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel Core i7-7700
- Memory: 4 MB RAM
- Graphics: Nvidia GeForce GTX1060
- DirectX: Version 12
- Network: Broadband Internet connection
- Storage: 6 GB available space
- Additional Notes: Playtest version requirements, full game might need more disk space
Recommended:
- Requires a 64-bit processor and operating system
Frequently Asked Questions
Find quick answers about release date, pricing, platforms and more.
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What is the all-time peak player count for Runes of Madness?
Runes of Madness reached an all-time peak of 5 concurrent players on 03 January 2026.
How many copies has Runes of Madness sold on Steam?
PureGameStats estimates Runes of Madness has sold approximately 40 copies on Steam, with low confidence. The estimate is derived from Steam reviews, concurrent player peaks and achievement completion rates.
How is Runes of Madness rated on Steam?
Runes of Madness has 4 Steam reviews with a 25% positive rating (4 user reviews).
What is the current price of Runes of Madness?
Runes of Madness is priced at $7.49 on Steam. Full price history and best deals are tracked on this page.
When was Runes of Madness released?
Runes of Madness was released on 30 Dec, 2025. It was developed by Adrian Barbieri.
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