The Steam Revenue Report

Estimated gross revenue across every paid game on Steam with at least one review. Uses our tuned per-game sales estimator. Free-to-play titles and demos are excluded.

Total Estimated Gross
$95.3B
Lifetime revenue across tracked Steam games
Games Measured
121,313
Paid Steam games with ≥1 review
Median Lifetime Revenue
$1.1K
Half of games earn less than this
Top 1% Revenue Share
85.7%
$81.7B of $95.3B

Outcome Tiers

How every paid Steam game with reviews sorts into commercial outcomes. Tiers extend Chris Zukowski's Bronze/Silver/Gold/Diamond framework upward through Unicorn (~$10M), Mega Hit (~$100M), and Blockbuster (~$1B+).

Bronze
89,075
< $10K
73.4% of games
Silver
22,907
$10K-$249K
18.9% of games
Gold
4,974
$250K-$999K
4.1% of games
Diamond
3,212
$1M-$9.9M
2.6% of games
Unicorn
953
$10M-$99M
0.79% of games
Mega Hit
185
$100M-$999M
0.15% of games
Blockbuster
7
$1B+
0.01% of games

The Galaxy - every paid game on Steam

Each dot is one paid game with reviews, positioned by release year and estimated lifetime revenue on a log scale. The brightest dots are the top 100 earners - hover over one to see its details. The cloud shape reveals the truth of the Steam economy: a dense floor of games earning almost nothing, and a thin scatter of hits at the top.

Scroll to zoom · click and drag to pan · double-click to reset

The Long Tail - Revenue concentration

Every game as a fraction of the total. The dashed line is a perfectly equal distribution. The gap between the curve and the line is the inequality - for Steam it's extreme.

Percentile Earnings

What est-gross does it take to be in each percentile of paid Steam games?

50th (median) $1,138
75th percentile $12,388
90th percentile $149,599
95th percentile $538,873
99th percentile $9,038,672
99.9th percentile $151,755,591

Annual Revenue by Calendar Year

Estimated revenue earned in each calendar year across all paid Steam games, excluding DLC.

Shape and year-over-year trends are directionally accurate. The current calendar year is a partial year - its bar will keep growing until December.

Release-Year Trends

Median lifetime revenue by release year. The declining trend is real - as Steam's catalog grows faster than its buyer base, the median game earns less over time. Recent years (2024-2026) also haven't fully accumulated long-tail sales yet, so their bars will keep rising with time.

Genre Economics - Which genres pay off?

Percentage of games in each genre that earned at least $100K in estimated lifetime revenue. Sorted by hit rate. A game with multiple genres contributes to each, so genre populations overlap.

The Hit List - Top estimated earners

The highest-earning paid games on Steam by our estimate. Switch tabs to see the top earners for a specific release year.

Showing top 25 of 121,313 tracked paid games.

# Game Released Price Reviews Est. Units Est. Gross
1
Black Myth: Wukong
Game Science
2024-08-19 $59.99 1,209,343 31,442,918 $1,886,125,895
2
Grand Theft Auto V Legacy
Rockstar North
2015-04-13 $59.99 2,075,820 29,061,480 $1,743,398,185
3
Call of Duty®
Treyarch, Raven Software, Beenox, High Moon Studios, Sledgehammer Games, Infinity Ward, Activision Shanghai, Demonware
2022-10-27 $69.99 780,593 24,444,850 $1,710,895,051
4
Hearts of Iron IV
Paradox Development Studio
2016-06-06 $49.95 375,678 27,048,816 $1,351,088,359
5
Cyberpunk 2077
CD PROJEKT RED
2020-12-09 $59.97 976,754 21,488,588 $1,288,598,994
6
ELDEN RING
FromSoftware, Inc.
2022-02-24 $59.98 1,151,994 20,735,892 $1,243,834,506
7
Baldur's Gate 3
Larian Studios
2023-08-03 $59.99 855,433 20,530,392 $1,231,530,229
8
The Witcher 3: Wild Hunt
CD PROJEKT RED
2015-05-18 $39.95 885,781 24,760,600 $989,185,970
9
Red Dead Redemption 2
Rockstar Games
2019-12-05 $59.96 912,281 14,596,496 $875,205,900
10
BeamNG.drive
BeamNG
2015-05-29 $24.99 416,437 32,666,809 $816,261,890
11
Rust
Facepunch Studios
2018-02-08 $39.98 1,394,772 19,526,808 $780,681,784
12
Palworld
Pocketpair
2024-01-19 $29.99 482,485 25,218,420 $756,192,337
13
DayZ
Bohemia Interactive
2018-12-13 $49.98 468,441 13,306,440 $665,055,871
14
HELLDIVERS™ 2
Arrowhead Game Studios
2024-02-08 $39.99 1,159,559 16,233,826 $649,136,589
15
Monster Hunter Wilds
CAPCOM Co., Ltd.
2025-02-27 $69.98 328,883 9,208,724 $644,391,425
16
Far Cry® 5
Ubisoft Montreal, Red Storm, Ubisoft Shanghai, Ubisoft Toronto, Ubisoft Kiev
2018-03-26 $59.93 188,861 10,029,170 $601,081,589
17
Call of Duty®: Black Ops III
Treyarch, Aspyr (Mac)
2015-11-05 $59.97 232,740 9,687,016 $580,927,414
18
7 Days to Die
The Fun Pimps
2024-07-25 $44.98 399,928 12,797,696 $575,663,635
19
Phasmophobia
Kinetic Games
2020-09-18 $19.99 838,262 28,498,081 $569,554,505
20
Battlefield™ 6
Battlefield Studios
2025-10-10 $69.99 365,013 8,093,048 $566,432,430
21
Ready or Not
VOID Interactive
2023-12-13 $49.98 344,263 11,016,416 $550,600,472
22
Sid Meier’s Civilization® VI
Firaxis Games, Aspyr (Mac), Aspyr (Linux)
2016-10-20 $59.90 378,387 8,324,514 $498,638,389
23
Hogwarts Legacy
Avalanche Software
2023-02-10 $59.90 371,915 8,182,130 $490,109,587
24
It Takes Two Friend's Pass
Hazelight Studio
2021-05-25 $29.99 267,562 14,983,472 $449,354,325
25
New World: Aeternum
Amazon Game Studios
2021-09-28 $59.99 297,046 7,304,216 $438,179,918

Methodology

For each paid Steam game we compute an estimate using our tuned per-game sales estimator - the same estimator our individual game pages use, so numbers on the Report and any per-game view will always agree.

Prices: tiered cascade of live regional Steam prices (US preferred, EU/UK/AU/BR/JP as fallback with rough FX), then games.price_initial if in a sensible USD range, then a review-count-graduated fallback for delisted classics.

What's included: active paid games with at least one review and a computable price. What's excluded: free-to-play titles (revenue can't be derived from reviews × price), demos, DLC, and games with zero reviews.

Snapshot taken: 2026-09-01 08:46:25 UTC.