Virtual Becomes Reality: A Stanford VR Experience Steam Charts, Sales, Players & Wishlists

Virtual Becomes Reality: A Stanford VR Experience is tagged as Free To Play. It is published by Jeremy Bailenson, Tobin Asher, Crystal Chan, Gabriel Mukobi (developer) and Virtual Human Interaction Lab (publisher) and released on 30 Jun, 2021. PureGameStats tracks Virtual Becomes Reality: A Stanford VR Experience's live Steam player count, all-time peak, review sentiment, estimated sales and price history. Virtual Becomes Reality: A Stanford VR Experience's recorded all-time peak is 2 concurrent players on 03 December 2025. PureGameStats estimates 336 Steam units sold. Steam reviews are 82% positive across 28 responses. Platforms: Windows.

Games Virtual Becomes Reality: A Stanford VR Experience

Virtual Becomes Reality: A Stanford VR Experience Steam Charts, Sales, Players & Wishlists

With Virtual Reality technology widely available, itโ€™s more important than ever to understand its impact on people and society. Explore highlights of nearly two decades of research from Stanford's Virtual Human Interaction Lab and discover how we can use this medium to enhance our everyday lives.

Est. Sales
336
PGS estimate
Estimates are modelled by PureGameStats using multiple data signals. Direct data is sourced from Steam. View methodology โ†’

Virtual Becomes Reality: A Stanford VR Experience Concurrent Players

Virtual Becomes Reality: A Stanford VR Experience header image
Developer: Jeremy Bailenson, Tobin Asher, Crystal Chan, Gabriel Mukobi
Publisher: Virtual Human Interaction Lab
Platforms: Windows
Release Date: 30 Jun, 2021
Est. sales: 336

Pricing History & Best Deals

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Historical pricing on Steam (US).

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Virtual Becomes Reality: A Stanford VR Experience Steam Reviews

Total reviews 28 Positive 23 Negative 5 Positive % 82.1%Rating Positive
PC System Requirements
Minimum and recommended hardware needed to run Virtual Becomes Reality: A Stanford VR Experience.
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Minimum:
  • OS *: Windows 7
  • Processor: AMD FX 8350 / Intel i5-4590 equivalent or better
  • Memory: 2 GB RAM
  • Graphics: NVIDIA GTX 970 / AMD Radeon R9 290 equivalent or better
  • DirectX: Version 11
  • Storage: 4 GB available space
  • VR Support: SteamVR

Recommended:
  • OS: Windows 10
  • Processor: AMD Ryzen 5 1600 / Intel i5-7500 equivalent or better
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GTX 1060 / AMD R9 390 equivalent or better
  • DirectX: Version 12
  • Storage: 4 GB available space
Frequently Asked Questions
Find quick answers about release date, pricing, platforms and more.
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What is the all-time peak player count for Virtual Becomes Reality: A Stanford VR Experience?

Virtual Becomes Reality: A Stanford VR Experience reached an all-time peak of 2 concurrent players on 03 December 2025.

How many copies has Virtual Becomes Reality: A Stanford VR Experience sold on Steam?

PureGameStats estimates Virtual Becomes Reality: A Stanford VR Experience has sold approximately 336 copies on Steam, with low confidence. The estimate is derived from Steam reviews, concurrent player peaks and achievement completion rates.

How is Virtual Becomes Reality: A Stanford VR Experience rated on Steam?

Virtual Becomes Reality: A Stanford VR Experience has 28 Steam reviews with a 82.1% positive rating (Positive).

When was Virtual Becomes Reality: A Stanford VR Experience released?

Virtual Becomes Reality: A Stanford VR Experience was released on 30 Jun, 2021. It was developed by Jeremy Bailenson, Tobin Asher, Crystal Chan, Gabriel Mukobi.

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