Bouncers is tagged as Action, Casual, Free To Play. It is published by Dylan Kreisberg (developer) and Kreisburger Games (publisher) and released on 1 Aug, 2023. PureGameStats tracks Bouncers's live Steam player count, all-time peak, review sentiment, estimated sales and price history. Bouncers's recorded all-time peak is 1 concurrent players on 07 August 2025. PureGameStats estimates 312 Steam units sold. Steam reviews are 85% positive across 26 responses. Platforms: Windows.
Bouncers is a single player retro styled action game that has you avoiding enemies to climb the leaderboard. The bouncer will bounce around the screen in random directions and multiply over time, but more enemies for example the asteroid will appear.
Each entry here is a Steam public-branch build. Builds cover hotfixes, rebuilds, and beta merges as well as full patches, so an entry is not always tied to an official patch note.
Bouncers Steam Metadata
Developer
Dylan Kreisberg
Publisher
Kreisburger Games
Release state
released
Steam release date
01 August 2023
Type
Game
Community
Hub visible ยท stats public
Primary genre ID
1
Store genres
1, 4, 37
Top store tags
19, 597, 1773, 4885, 3871, 4305, 4094, 3964
Content packaging
2 depots ยท 0 DLCs ยท 0 packages
Branches
public
Last refreshed
04 September 2026
Bouncers Steam Reviews
Total reviews 26Positive 22Negative 4Positive % 84.6%Rating Positive
Player Reviews by Day
No daily review activity in this range.
Review Cloud
Terms split by whether reviewers use them more in
positive or critical contexts, relative to this game's
own review baseline. Size = how often the term appears.
Italicised terms are two-word phrases that
usually explain the context (like "buggy launch" or
"beautiful city"). Hover a term for the raw counts.
Based on recent English reviews.
Reviewers praise
Reviewers criticise
PC System Requirements
Minimum and recommended hardware needed to run Bouncers.
View full requirementsHide requirementsโ
Minimum:
OS *: Windows 7 and up
Processor: Ryzen 3 1300x or equivalent
Memory: 2 GB RAM
Graphics: NVIDIA GT 9800
Storage: 100 MB available space
Recommended:
OS: Windows 10
Processor: Ryzen 3 1300x or equivalent
Graphics: NVIDIA GTX 960
Storage: 500 MB available space
Frequently Asked Questions
Find quick answers about release date, pricing, platforms and more.
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What is the all-time peak player count for Bouncers?
Bouncers reached an all-time peak of 1 concurrent players on 07 August 2025.
How many copies has Bouncers sold on Steam?
PureGameStats estimates Bouncers has sold approximately 312 copies on Steam, with low confidence. The estimate is derived from Steam reviews, concurrent player peaks and achievement completion rates.
How is Bouncers rated on Steam?
Bouncers has 26 Steam reviews with a 84.6% positive rating (Positive).
When was Bouncers released?
Bouncers was released on 1 Aug, 2023. It was developed by Dylan Kreisberg.
Coverage & Updates
Latest from the official channels and across the games media.
Bouncers is a single player retro styled action game that has you avoiding enemies to climb the leaderboard. The bouncer will bounce around the screen in random directions and multiply over time, but more enemies for example the asteroid will appear.
More Bouncers Details
Short Description
Bouncers is a single player retro styled action game that has you avoiding enemies to climb the leaderboard. The bouncer will bounce around the screen in random directions and multiply over time, but more enemies for example the asteroid will appear.
The Mini Square
The Mini Square (creative name huh?) will follow you forcing you to constantly move as you avoid all the other enemies.
The Bouncer
The Bouncer (The names get more creative I promise) bounces off the edges of your screen and can switch directions at any bounce. The game starts off easy with 1 Bouncer but multiplies as your score gets higher. 1 Bounce = 1 point * multiplier.
The Asteroid
The Asteroid (See? More creative huh?) spawns every 10-15 seconds and will track you. Juke it to avoid it!
The Dahser
The Dasher can spawn more than once at a time in any location across your screen. They will face a random direction and charge until it leaves the screen.
The Thief
If the thief spawns, it will go faster than the mini square! If you get hit by it, it will take some of your points! Avoid it for 30 seconds and it will de-spawn.
Slow Motion
When an enemy gets close to you, other than the mini square, it will trigger slow motion putting a red vignette smoothly faded onto your screen and slow motion will activate so you can be precise when dodging.
Collect Powerups
Powerups will help your run last longer! Collect powerups like +1 Life, Shield, Star, Purge, and Speed!
Healing
Healing is handled by a random chance of health packs or passive healing!
Health Packs: Collect health packs to heal instantly!
Passive Healing: Avoid damage to continue healing!
Health Zone: The health zone can spawn randomly, stay in it and it will continue healing you!
Leaderboard
Compete on each difficulty to get on the top 5 leaderboard!
Key Settings / Fun Options
Movement
Mouse Controls (Strongly Recommended):
The player moves smoothly towards your mouse.
Most recommended for beginners
WASD/Arrow Keys: Snappy movement using WASD or the arrow keys
Rainbow Bouncers
A toggle to have every bouncer spawn as a random color
Special Thanks
Special thanks to my best friend George N. for coming up with some of the ideas in my game. He is in the credits section for the ideas he came up with.
Backstory
Well the short reason why this exists is my computer science teacher. But here is the long story:
I was a freshman in high school (at the time I'm writing this, Iโll be a sophomore) at 14 years old. (I turned 15 6 days ago at the time Iโm writing this, July 16 2023) I recently finished a project I started the year before using python. I didnโt have to do any of the labs, I was way ahead of everyone, they were learning python and I learned it in 5th-6th grade. But since I was not working on anything, I started failing. I talked to my computer science teacher and he said for me to make another project with something new, he needed to challenge me. So I decided to learn 2D game development with Pygame. Pygame was nice, I learned it in 2 days on vacation, but following a tutorial was not enough, I wanted to prove to myself I knew something. I decided to recreate pong but then I wanted my own original idea. So I made the first version of Bouncers, called โDodge Linesโ I know itโs terrible. But it is a concept I had in mind for a few years. I worked on the game way too much and also during class and adding constant updates. 47 days later, I had 46 releases of my game on GitHub. I loved it, but I was limited by pygame and wanted to learn Unity. Surprisingly it was easier. I remade Bouncers from scratch. Remade almost every feature and improved it. I upgraded the graphics an insane amount because Unity is insanely better. And then for about half the school year, I worked non stop in and out of my classes. I would be walking in the halls to my next class working on my game with my gaming laptop in hand. Eventually I polished the game and added so many new features, I thought of putting it on here. Finally, after a long time, I am putting my dream game on Steam. I made some changes like technical stuff with the leaderboard and achievements so I guess that not all of this was made by a 14 year old, but I donโt think it matters too much anyway. Credit goes to my computer science teacher, hopefully he has steam because I am giving him a free copy. Thank you for reading this and showing interest in Bouncers, it really means a lot.
Controller Support:
Genres: Action, Casual, Free To Play
Categories: Single-player, Family Sharing
Supported Languages: English<strong>*</strong><br><strong>*</strong>languages with full audio support