Super Game Jam Release Date & Steam Wishlist Tracking

Super Game Jam is tagged as Indie. It is published by Bram Ruiter, Daniel Oliveira Carneiro (developer) and Devolver Digital (publisher) and released on 22 May, 2014. PureGameStats tracks Super Game Jam's Steam wishlist rank, estimated wishlists, follower growth and launch momentum ahead of release. Platforms: Mac, Linux, Windows.

Games Super Game Jam

Super Game Jam Release Date & Steam Wishlist Tracking

Super Game Jam is an engaging new documentary series following some of the world’s most talented indie game developers doing what they do best. Filmed in five cities over a six month time period, each episode pairs two indie developers together for 48 hours and challenges them to create a game based on a theme suggested by their peers.

Publisher
Devolver Digital
Platforms
Mac, Linux, Windows
Release Date
22 May, 2014
Followers
4
Direct Steam data
Estimates are modelled by PureGameStats using multiple data signals. Direct data is sourced from Steam. View methodology →

Super Game Jam Concurrent Players Updated hourly

Super Game Jam header image
Developer: Bram Ruiter, Daniel Oliveira Carneiro
Publisher: Devolver Digital
Platforms: Mac, Linux, Windows
Release Date: 22 May, 2014
Followers: 4

Pricing History & Best Deals

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Historical pricing on Steam (US).

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PC System Requirements
Minimum and recommended hardware needed to run Super Game Jam.
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Minimum:
  • OS *: Windows 7
  • Processor: Intel Core 2 or AMD equivalent
  • Memory: 1 GB RAM
  • Network: Broadband Internet connection
  • Storage: 200 MB available space
  • Additional Notes: Network Bandwidth of 5Mbps for 540p, 3Mbps for 360p.

Recommended:
  • OS: Windows 10
  • Processor: Intel Core I3+ or AMD equivalent recommended for HD 1080p playback
  • Memory: 2 GB RAM
  • Network: Broadband Internet connection
  • Storage: 500 MB available space
  • Additional Notes: Network Bandwidth of 12Mbps for 1080p or 8Mbps for 720p.
Frequently Asked Questions
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When was Super Game Jam released?

Super Game Jam was released on 22 May, 2014. It was developed by Bram Ruiter, Daniel Oliveira Carneiro.

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