Morbus: The Burden Of The Apothecary Release Date & Steam Wishlist Tracking
Games Morbus: The Burden Of The Apothecary
Morbus: The Burden Of The Apothecary Release Date & Steam Wishlist Tracking
A top-down plague simulation RPG set in a living medieval tapestry. Play the last apothecary in a dying town treating the sick, containing the outbreak, and navigating the politics of factions who'd sooner see you burn.
Est. Day One Sales
27 – 54
Est. Wishlists
340
Followers
34
Estimates are modelled by PureGameStats using multiple data signals. Direct data is sourced from Steam.
View methodology →
Steam sale
|
Steam Next Fest
|
Themed week
| ▲ Demo released | ● Notable news
Wishlist gain is estimated from daily follower and rank
movement.
Developer: Viktor Pekar, Introverse Interactive
Publisher: Introverse Interactive
Platforms: Linux, Windows
Release Date: To be announced
PC System Requirements
Minimum and recommended hardware needed to run Morbus: The Burden Of The Apothecary.
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PC System Requirements
Minimum and recommended hardware needed to run Morbus: The Burden Of The Apothecary.
Minimum:
Recommended:
- Requires a 64-bit processor and operating system
- OS: Windows 10 (64-bit)
- Processor: Intel Core i3-6100 / AMD FX-6300 or equivalent
- Memory: 8 MB RAM
- Graphics: NVIDIA GeForce GTX 750 Ti / AMD Radeon R7 260X or integrated Intel UHD 620 (with 2 GB VRAM)
- DirectX: Version 11
- Storage: 4 GB available space
- Sound Card: Any DirectX-compatible sound card
- VR Support: Not supported
Recommended:
- Requires a 64-bit processor and operating system
Frequently Asked Questions
Find quick answers about release date, pricing, platforms and more.
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Frequently Asked Questions
Find quick answers about release date, pricing, platforms and more.
How many wishlists does Morbus: The Burden Of The Apothecary have on Steam?
Morbus: The Burden Of The Apothecary has an estimated 340 Steam wishlists.
When will Morbus: The Burden Of The Apothecary release?
Morbus: The Burden Of The Apothecary's release date is to be announced. It is being developed by Viktor Pekar, Introverse Interactive.
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