Fight your way up the five floors of the Devil's Temple in a pixel-art beat-'em-up built on arcade classics. Punches, kicks, grabs, weapon pickups and Ki-Burst combos β alone or in local 2-player co-op. Reach the top. Take back the temple.

A crime syndicate has taken the Devil's Temple. Five floors of fists, blades and dark magic stand between you and the man at the top β and the only way up is through every one of them.
KUNG FU is a modern pixel-art beat-'em-up built in the shape of the arcade classics: one screen at a time, one floor at a time, no wasted motion. Play it solo or hand the second controller to a friend.

High and low strikes. Jump kicks. Grabs and grab-breaks. Parries, dodges and cancels that let you turn one opening into four hits. Pick up a knife, a spear or a staff and the whole rhythm of a fight changes.
Chain hits to build the Ki-Burst meter, then spend it when the screen fills up and there is no clean way out. Every enemy has a tell, every attack has a counter, and the combat is tuned so that the answer is always a decision β never a button you mash.

Five themed floors, each its own gauntlet with its own escalation:
- The stone gate β where the syndicate finds out you're coming.
- The wooden dojo β trained fighters, in numbers.
- The jade hall β where the weapons come out.
- The fire pit β the floor that punishes standing still.
- The black-marble sanctum at the summit.
Fourteen characters across the climb: two playable heroes, seven enemy archetypes, five bosses β all hand-animated in the arcade tradition, drawn for silhouette first so you can read a crowded screen at a glance.

No floor lets you leave without a fight. Five bosses, and every one of them telegraphs, cycles and punishes β starting with the Giant, who takes up most of the corridor and does not care how good your combo is. Learn the tell, punish the recovery, climb.
Bring a friend and it becomes a different game. Local two-player couch co-op, arcade style: two fighters with distinct movesets, one shared screen, and twice as many enemies with somewhere to be.
FEATURES
- Five themed floors of the Devil's Temple with escalating challenge
- 14-character roster β 2 playable heroes, 7 enemy archetypes, 5 bosses
- Local 2-player couch co-op
- Parries, grabs, cancels, weapon pickups and a Ki-Burst meter
- Gamepad and keyboard support
- Hand-animated pixel art with arcade-grade readability
Reach the top. Take back the temple.