A hypnotic roguelike deckbuilder where you actually throw your cards: the wind bends them, the rails bounce them back, the pockets pull them in. Unlock ever stronger decks, chain combos that multiply the pot and decide when to cash out, or throw it all to the wind. Then go again.
FLICK. POCKET. CASH OUT.
DISCARD is a roguelike deckbuilder where you actually throw your cards. Every card is a physical object: the wind bends it, the rails bounce it back, the pockets pull it in.
THE WIND RUNS THE TABLE Every round the wind changes strength and direction, bending every trajectory. First you learn to read it, with an exact physics tracer that draws the line for you. Then you learn to use it: a flat throw banks off the rails and knocks grounded cards into the pockets, a high lob clears everything and lands on another card to build a stack.
PUSH YOUR LUCK Every pocket feeds the POT, every skill shot raises the MULTIPLIER: banks, caroms, rapid-fire sinks and card combos like pairs, straights and three of a kind. Watch the score explode throw after throw, then cash out. Too early and you leave chips on the table; one wrong pocket at the wrong time and you burn it all.
THE SLOT REWRITES THE TABLE Clear the round and one spin reshapes the next: wider pockets, double chips, free cards... or drunken pockets, storms and earthquakes that scatter everything. Blessing or curse, the table is yours now.
25 DECKS, 16 SPECIAL CARDS To go further you will have to change your deck: unlock a whole collection, and each one bends the rules its own way. Special cards like SWEEP, TORNADO, SNIPER, PORTAL and the wish granting JOKER turn a losing hand around.
ONE GAME LEADS TO ANOTHER Rounds that last minutes, decisions that matter, the perfect bank shot when you need it most. You lose fast, you start over faster.
Built for Steam Deck first: full controller support, 60fps, native Linux and Windows. Fully localized in English.