Victory Rooms is a free-for-all party game for 2 to 8 players. A hangar with 14 rooms. Pick your own challenges, solo or one on one, and build the highest score before time runs out.

Victory Rooms is an online party game for 2 to 8 players. Everyone plays for themselves. You start in a hangar with 14 rooms around you, and you decide which ones to attempt and in what order.
Each room gives points. At the end of the match, the highest total wins.
How a match works
A match lasts 25 minutes by default, and the host can change that.
All 14 rooms are available from the start. Nine are single player, five are one on one. You walk up to a door and enter if the room is free.
A room can only hold one attempt at a time. If someone is inside, the door is closed until they come out.
Once you have attempted a room, it goes on a five minute cooldown for you. You can come back to it afterwards, and only your best score in that room is kept.
Scoreboards on the hangar walls show every player's total in real time.

Voice chat depends on where you are
Voice chat is built into the game and follows the layout of the hangar.
In the hangar, every player hears every other player.
In a two player room, only the two players inside hear each other.
In a single player room, you hear nobody and nobody hears you.
The 14 rooms
Single player:
Basketball : three hoops worth 1, 2 and 3 points. The higher the value, the smaller the hoop
Archery : score depends on how close you land to the centre of the target
Quiz : a series of questions to answer
Recall : study a set of images, then answer questions about what you saw
Put It Back : objects fall out of a cupboard. Put each one back where it was
Sequence : clues placed around the room tell you which order to press the buttons in
Colour Tiles : four squares light up in sequence. Repeat it. The sequence gains one step each round and speeds up
Hidden Objects : objects are hidden at random spots in a room. Find them all
One on one:
The Forger : each player paints over a blank patch on a canvas. Your opponent then sees your canvas among two others and has to spot where you painted. First to identify the other's patch wins
Crown Chase : one player wears a crown, the other tries to take it. Whoever holds it when time runs out wins
The Dilemma : several rounds of prisoner's dilemma. Each round, you cooperate or betray
Falling Floor : both players stand on a grid. Any tile you touch disappears shortly after. First one to fall loses
Poisoned Box : each round, you send your opponent a box containing either a coin or a bomb. They can accept it, or send it back, in which case you receive double the contents
Sticks : players take turns removing sticks from the table. Whoever takes the last one loses

Features
2 to 8 players, online only
25 minute matches by default, adjustable
14 rooms, 8 single player and 6 one on one
Proximity voice chat
Live scoreboards in the hangar
Free choice of rooms, no fixed order