You are the immune system. Slice the membrane, unleash the germ horde, and melt it with drafted turrets, wild upgrade trees, and combo-fueled carnage. Every death feeds your Evolution. Survive 100 waves across 10 organs in this gooey tower defense where the body is the battlefield.
The infection got in. You are what's left of the defense: Get Outta My Gut is a tower defense fought inside a living body. Germs don't march down tidy lanes they pre-spawn in a stomach pouch, wriggle around, and wait while you build. When you're ready, you drag your scalpel across the membrane, cut it open, and the whole swarm floods the gut at once.
Your job: make sure none of it reaches the heart.
Draft your arsenal: Turrets come as cards every third wave you draft one of three, each with a rolled rarity from Common to Legendary.
Fight the swarm, not the lane: Hundreds of germs flow freely over open tissue like a river finding cracks. Wall them off, funnel them, dam them turret placement is terrain engineering, not slot-filling. Watch the horde split around your killzone and drown in goo, sparks, and lightning.
Upgrade trees that change everything: Every single turret has its own upgrade tree with capstones that rewrite what it does! Bullets that fork into seeker swarms, beams that vivisect weakened germs, frost that shatters, clubs that devour the dead to heal your heart.
An economy with teeth:ATP is life. Kill bounties, wave rewards, interest on your savings, perfect-wave streaks, and a combo meter that pays you for killstreaks every wave is an optimization puzzle, and S-ranks are earned, not given.
Die, Evolve, Go deeper: Every run won or lost is harvested into stem cells, spent on a permanent Evolution tree: thicker heart lining, richer metabolism, faster antibodies, draft rerolls, and turrets that must be grown before they ever appear in your drafts. The body remembers. Next run, you're stronger.
10 organs and hundreds of waves: Fight through the body with organs in different difficulty, from a fair fight to an always-mutated nightmare.
Fight massive hordes of Germs
Strategically cut the Membranes to control the intruders.
Multiple turret classes with unique per-turret upgrade trees
Card drafts with 5 rarities and meta-unlockable weapons
Combo, rank, streak and interest systems that reward skillful play
Persistent Evolution tree every death makes the next run stronger
10 organs, 100 waves, wave mutators, elites, bosses, endless mode